The Mechanics I am hoping to use for this game are: Sound effects and music, Controls and score.
For sound effects and music I want to have fast paced exciting music player in the background of the game to create an the fast paced atmosphere for the game and also have sound effects like horns from other cars and sirens for police cars in pursuit. A good example of sound effect from other cars and police is from the game Grand Theft Auto.
My idea in relation to controls are:
> is turn left
< Is turn right
SPACE bar is drive
ENTER in to brake
BACKSPACE is to reverse.
The idea behind the scoring is the have a meter at the top of the screen with the colours green yellow and red and a photo of the wife's face on top of the meter that starts of in green every time the player drives too slow or crashes the wife's face moves further down the meter to yellow and eventually to red, if her face reaches the bottom of the red on the meter then the player has lost the game. The player can also increase this meter by driving fast and not crashing. I am taking inspiration from the game Cooking Craze which is an ios game. In Cooking Craze if you don't serve the customers quickly enough their meter goes down until eventually they leave the shop.
Cooking Craze customer score |
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